package events
{
	import flash.events.Event;
	
	import globals.TrueLoop;
	
	public class PushButtonSettingsEvent extends Event
	{
		public static const CLICKED:String = "pushButtonSettingsClicked";
		private var _loop:TrueLoop;
		
		public function PushButtonSettingsEvent(loop:TrueLoop, type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			_loop = loop;
			super(type, bubbles, cancelable);
		}

		public function get loop():TrueLoop
		{
			return _loop;
		}
	}
}